what we do -- WORK AROUND STEAM
- Defining STEAM through multiple contexts
- Enhancing STEM: Exploring The Arts Effect:
- Develop rationale and models for all the possibilities to do STEAM:
- Include other "definitions" and what they would look like
- Possibilities to do STEAM :
- First-hand implementing STEAM lessons, interventions or enrichment activities
- Providing STEAM programming, PD and demos for students
- Immerse programs or schools in STEAM, different degrees of immersion and integration:
- After school or enrichment
- Boys and girls clubs, scouts or summer camp programming
- In school – elective or special
- Immersion into math and science
- Full school immersion or “magnet.”
- After school or enrichment
- Best practices philosophy and research -
- Continuous work and development to improve definitions of STEAM
- Real world demonstrations of STEAM for students
- PD for teachers to learn “how-to.”
- Develop rationale and models for all the possibilities to do STEAM:
- PD or seminars around STEAM as Pedagogy